Archive for Real Interview

Real Interviews: Kyle Starks

This week Nerdcenaries sat down with Kyle Starks to talk about Ricky Thunder, the comic he is Kickstarting.

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Real Interviews- Kickstarter Runner and My Boss, Luke Herr

This week, I interviewed my boss, and perennial success story, Luke Herr, about his ongoing Kickstarter project. Hit the jump to see more.

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Real Interviews: Olliver Kirby

N: So, could you explain who you are and what your job is for people that don’t already know?

OK: Well I’m Olliver Kirby. I’ve been him for as long as I can remember. I’ve been working various odd jobs in the entertainment industry for maybe five or six years now. I’m currently working as a junior editor for a Japanese manga licenser.

N: What are some of the titles you’ve translated?

OK: I don’t actually work as a translator since I know about as much Japanese as a squirrel would Klingon. I edit the horrible language from the translations so that it sounds more natural and actually like something that a human being would say. Normally this is a job that wouldn’t be required since it’s expected of the translators to be able to chose which wording would best fit the translation. The titles I work on though are not translated by English fluent translators and they give me the scripts which basically feel like they are ran through Google Translate. It is from that I build upon to change the broken English into a more fitting tone for the story.

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Real Interviews: Barry Fuhrman

Luke: This week we have on Barry Fuhrman of the web series, The Variants and actual employee of Zeus Comics. Barry is online on Twitter at KingBaz. How are you doing?
Barry: I am enough for a Sunday afternoon wherein I accomplished absolutely nothing that I needed to accomplish. I did have some Twizzlers, though, so I suppose it’s not a complete wash.
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Real Interviews- Luke “Don’t give me a nickname” Herr

I interviewed the Editor-in-Chief and unfortunate ring leader of the Nerdcenaries team, Luke Herr. Hit the jump to see where we go off the rails and how we find new ways to offend you.

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Real Interviews – Peter Brothers

I interviewed Peter Brothers, author of the upcoming book, Mushroom Clouds and Mushroom Men – The Fantastic Cinema of Ishiro Honda, which details the filmography, history, and cinematic skill of Ishiro Honda, the creator of Godzilla. Check out the interview after the jump.

Real Interviews: Adam WarRock

This week we had the opportunity to sit down – in two different states, at different times, on the computer – to talk to Eugene Ahn aka Adam WarRock. We talked about LBFA Inc, donations and more! Check it out after the jump along with an important link!

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Real Interview- Dylan Todd

This week Ziah sat down with graphic designer and noted D-Man fan, Dylan Todd. Check it out after the jump.

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Real Interviews – Joe Hunter

I interviewed Joe Hunter, the writer and artist of Ghost Bucket, and Punchclock Hero, as well as the artist of Changeling.

N: So, for those unfortunate individuals who aren’t aware of your talent, can you say who you are, and name some projects that you’re working on?

JH: I’m Joe Hunter and I make stuff. Currently, I write and draw Ghostbucket which is usually sort of a lightly fictionalized autobio comic but sometimes I’ll do these short and completely fictional comics. I also draw Changeling written by Luke Herr and throw color onto (and pray to the almighty that I’m not ruining) strips for THE RACK by Kevin Church and Benjamin Birdie.

(Talent…?)

N: What is it like working for Luke Herr? Is it true that his scripts involve dark rituals no longer known to man?

Hahahaa. “Work for”. Like he pays me. One time I watched him devour the still-warm entrails of a goat while chanting “MAMA SE MAMA SA MA MAKU SA” over and over… and THEN he kicked a puppy.

You tell me what it’s like.

N: What are some of your artistic influences? In the same vein, your strips are frequently hilarious; do you have some humorous influences you can share as well?

JH: This is probably going to sound dumb as hell, but I think my biggest influences would most likely have to be my friendy-type people. Just looking at stuff they’ve done and either figuring out or asking how they did something I liked? If that makes sense? I don’t know. My friends are some of my favorite cartoonists and it’s sort weird seeing that typed out in front of me. Crap.

Humour-wise? Man, I’ve really never considered myself as being that funny. I’ve always had this weird, sort of dark, dry sense of humor where I can see the humor in things that are sort of awkward and aren’t exactly funny when taken at face value, but I’ve been told that a lot of comedy comes from not being funny, so maybe that’s it?. I don’t know. Louie or Parks and Recreation are probably two of the best written comedies on TV right now. I love Gravity Falls and I freaking love pretty much anything created by Bryan Fuller… no matter how quickly it ends up getting cancelled.

That all said, I still enjoy a well-written dick and/or fart joke.

N: What’s the last movie you watched that didn’t involve Batman?

Summer Wars.

N: Do you listen to music while you draw? What kind?

JH: SURE DO! I’m kind of all over the place music-wise and what I listen to depends on mood, blah blah blah, you know. Let’s see… according to Spotify, my most listened artists right now are The Go! Team, Metric, Trampled By Turtles, Jenny Owen Youngs, and Superchunk?

Okay, not quite so all over the place right now, but that’ll probably change.

N: On a scale of 1 to 10, how well do you think this interview went?

JH:Which number constitutes wild, panicked flailing? (Editor’s note: It’s 3)

N: Do you have anything else you’d like to plug?

JH: I just finished a short, three page comic for an anthology that probably won’t end up happening, so look for that never! Or whenever I end up posting it somewhere.

Real Interview- Caleb Goellner

I spoke with the Writer and Artist of the webcomic Mermaid: Evolution, Senior Editor of Comicsalliance.com, and devout lover of pugs, Caleb Goellner, about his comic, his craft, and dark revenge stories. Check it out after the jump.

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